Ilevel 50+ = plain skillers (plain mosters NM Great Marsh onwards) In normal, mlvl is equal to the monster's level, while in nightmare/hell, mlvl is equal to the area level the monster is found in. ![]() Technically, the +skillbranch mod can only appear on items of ilvl 50+, and the ilvl of an item is equal to the mlvl of the monster that dropped it. It also also plays a role in determining the possible item types from chests and chest-like objects, in all difficulty levels.įor a useful Diablo 2 Expansion (1.10+) example, grand charms that appear with a +skillbranch mod can only appear on monsters that have been killed from The Great Marsh in act 3 in nightmare difficulty onwards. In nightmare and hell mode, the Area Level is basically used to determine the types of items (and their mods) that can be dropped from monsters, as well as changing to-hit calculations on a monster.
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